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Arrow Escape

Send each arrow off the board in the direction of its head. Check the whole line ahead: every cell between the head and the edge must be clear before that arrow can leave.

Puzzle

Moves0

Arrows left9

Arrows removed0

Arrow Escape

About Arrow Escape

Arrow Escape is a direction puzzle on a 6×6 board. Each straight arrow is 2–4 cells long and can leave only in the direction of its head.

Before removing an arrow, its complete forward ray to the board edge must be empty. Clear every arrow to solve one of 30 original layouts; each successful exit counts as one move.

You can undo up to 256 successful removals or restart the current board. After a win, the next board starts in three seconds unless you choose Stay here; Continue now skips the wait, and the final board stays on screen. There is no hint, gameplay timer, life counter, or saved progress between visits.

How to play Arrow Escape

  1. 01Each puzzle uses a 6×6 grid of straight arrows. An arrow is 2–4 cells long and points up, right, down, or left; it can leave only in that direction.
  2. 02An arrow may leave only when every cell beyond its head, all the way to the board edge, is empty. A blocker anywhere on that ray prevents the move; an arrow cannot jump over it.
  3. 03Select or focus an arrow and activate it to attempt its full exit. Each arrow that leaves counts as one move. A blocked attempt leaves the board and move count unchanged.
  4. 04Clear all arrows to finish the puzzle. The set contains 30 original layouts with 9–11 arrows each; the number of arrows is not a promise of a steadily increasing difficulty.
  5. 05Undo restores up to 256 recent successful removals. Restart resets the current puzzle. After a win, the next puzzle starts automatically in three seconds; choose Continue now or Stay here. Puzzle 30 stays on screen. There is no gameplay timer, life counter, hint, or progress saved between visits.
  6. 06Click or tap an arrow to try it. With the board focused, Left/Up moves focus to the previous remaining arrow and Right/Down to the next; Home and End focus the first and last. Enter or Space tries the focused arrow. R restarts and Z undoes while the board is focused; these shortcuts do not act from toolbar controls.

Arrow Escape controls

Mouse and touch
Click or tap an arrow to try to remove it. If any remaining arrow lies between its head and the edge, the attempt is blocked and the board stays unchanged.
Keyboard on the board
Focus the board first. Left/Up focuses the previous remaining arrow; Right/Down focuses the next one. Home and End focus the first and last remaining arrows. Enter or Space attempts to remove the focused arrow.
Puzzle controls
Choose one of 30 numbered boards, restart the current board, or undo up to 256 successful removals. After solving, the next board starts in three seconds unless you choose Stay here; Continue now skips the wait. R and Z restart or undo only while the board has focus; toolbar controls do not use those shortcuts.

Arrow Escape: levels and progress

The game has 30 original boards. Each begins with 9–11 arrows, and the arrows may point in any of the four grid directions. Their counts do not promise a monotonic difficulty curve.

A board is complete when no arrows remain. It advances automatically after three seconds unless you choose Stay here; the final board stays on screen. There is no gameplay timer, life system, hint, or cross-visit save.

Arrow Escape tips and strategies

Check the full ray

Start just beyond the arrowhead and follow its direction all the way to the edge. A blocker farther down the line matters just as much as one in the next cell.

Clear blockers in their own direction

When an arrow blocks another, inspect the blocker’s own head and forward ray. If its path is clear, removing it can open the line behind it.

Use the visible head as your reference

The arrow body extends backward from the head. Trace outward from the head rather than from the tail when checking the exit path.

Review a recent removal when needed

Undo restores the last successful exit, up to 256 removals, so you can compare the remaining routes after a choice.

  • Trace the arrow’s full forward ray from its head to the edge. Checking only the next cell can miss a blocker farther along the same line.
  • When a ray is blocked, inspect the arrow occupying that route. It may be able to leave in its own direction and open the line behind it.
  • Pay attention to the arrowhead and its direction. The body shows the arrow’s length, but the exit path starts immediately beyond the head.
  • Try a clear arrow when you are ready: removing it opens its cells for the remaining arrows. Undo can restore up to 256 successful removals if you want to revisit a choice.

Arrow Escape FAQ

Does an arrow need only its next cell to be clear?

No. The entire straight ray from its head to the edge must be empty. Any remaining arrow on that line blocks the exit.

Can an arrow leave in a different direction?

No. Each arrow exits in the direction it points: up, right, down, or left.

How many moves does one arrow use?

One successful exit is one move, regardless of how many cells the arrow travels before leaving. A blocked attempt does not count.

What is included in this version?

There are 30 original puzzles, with 9–11 arrows per board. You can undo recent removals or restart a board. After a win, the next board starts in three seconds unless you choose Stay here; Continue now skips the wait, and the last puzzle stays on screen. The game has no hints, gameplay timer, lives, or cross-visit save.

Can an arrow pass over another arrow?

No. Every cell on its forward ray must be empty before it exits; arrows cannot jump over a blocker.

Does a blocked attempt use a move?

No. A blocked attempt leaves both the board and move count unchanged.

How do I finish a board?

Remove each arrow through its clear forward path. The board is solved when all arrows have left.